1. 22 Apr, 2021 1 commit
  2. 01 Apr, 2021 1 commit
  3. 31 Mar, 2021 1 commit
  4. 30 Mar, 2021 1 commit
  5. 28 Mar, 2021 1 commit
    • Éric Thiébaut's avatar
      Better reflect camera state · 1d5f32b8
      Éric Thiébaut authored
      However this does not fully solve an issue (shared camera data and XPA
      server give a different camera state) when the camera is stuck at
  6. 25 Mar, 2021 2 commits
  7. 24 Mar, 2021 1 commit
  8. 22 Mar, 2021 1 commit
  9. 16 Dec, 2020 1 commit
  10. 07 Jul, 2020 2 commits
  11. 06 Jul, 2020 1 commit
  12. 18 Jun, 2020 1 commit
  13. 17 Jun, 2020 1 commit
    • Éric Thiébaut's avatar
      A few changes ;-) · 191df70d
      Éric Thiébaut authored
      Shared objects are built on top of `tao_shared_data_t` instances which
      provide a mechanism for r/w locking the resource.  The code for
      finalizing shared resources is simpler because we can assume that
      the mutex associated to shared data is always owned for a short period.
      This will also simplifies getting images from a remote camera: semaphores
      will no longer be needed (code compiles but is broken for now in that
      Most functions return a `tao_status_t` to represent success, error or
      timeout.  This simplifies and unifies calls to functions with a duration
      limit.  This makes the code more clear about the intention:
      `foo(...) == TAO_OK` is much better than `foo(...) == 0` or, worse,
  14. 28 Jul, 2019 2 commits
    • Éric Thiébaut's avatar
    • Éric Thiébaut's avatar
      Change shared camera information · 01eebe8b
      Éric Thiébaut authored
      Virtual frame-grabber and shared camera now provide information about the list
      of shared arrays created by the virtual frame-grabber.  This is to imporve
      efficiency of clients which no longer need to systematically attach posted
      images.  It has also been clarified that the `counter` member in shared arrays,
      in virtual frame-grabber structure and shared cameras reflects the number of
      images posted by the virtual frame-grabber.  Then the index of the shared array
      in the list is given by:
          index = (counter - 1)%length
      where `length` is the length of the list and providing `counter > 0`.
      A number of members in TAO structures have been qualified as `volatile` (those
      which may atomically change) or as `const` (those which are immutable).
  15. 27 Jul, 2019 1 commit
  16. 25 Jul, 2019 2 commits
    • Éric Thiébaut's avatar
      Add shared mirrors · e40821dc
      Éric Thiébaut authored
    • Éric Thiébaut's avatar
      Andor cameras now extend the common camera structure · 9ccbc678
      Éric Thiébaut authored
      This involves lots of changes:
      - Andor cameras are instances of `andor_device_t` which extends `tao_camera_t`.
        This is similar to Phoenix cameras which are instances of `andor_device_t`
        which also extends `tao_camera_t`.
      - The API for `tao_camera_t` had to be adapted.  The underlying principles are
        clarified in the documentation.
      - Virtual methods for Phoenix camera have been updated accordingly.
      - TAO core library provides more routines useful for servers.
      - Phoenix server has been modified and simplified.
      - Andor server has been rewritten and is much more similar to Phoenix server.
      - Thanks to the (updated) unified camera API, controlling camera acquisition is
        more simpler and more consistent.  The code for the servers is also simpler.
      The code compiles with no errors but bugs are expected.  A great deal of the
      code for the Andor and Phoenix servers is identical.  This code should be
  17. 24 Jul, 2019 1 commit
  18. 19 Jul, 2019 1 commit
  19. 18 Jul, 2019 1 commit
    • Éric Thiébaut's avatar
      Simplify management of hardware cameras · 7377bddc
      Éric Thiébaut authored
      Camera `state` member is replaced by a `runlevel` which is used at high and low
      interface levels and has more possible values (e.g. to dsitingusih between
      recoverable and unrecoverable errors).
      The semantics of calling the virtual camera methods is better explained and
      more consistent.  As a result, the low-level interface is easier to write.
      This has been reflected for Phoenix cameras (not yet for Andor ones).
  20. 22 May, 2019 1 commit
  21. 20 May, 2019 4 commits
  22. 19 May, 2019 4 commits
  23. 18 May, 2019 4 commits